Quake 1 (DOS) Review
First True 3D FPS Game made by id Software in 1996
History
Without a doubt, this was one of the most influential game of it's time, revolutionizing FPS games in that era of gaming, even being an inspiration for the GoldSource Engine for Half-Life.
Quake is a 3D First Person Shooter developed by id Software and published by GT Interactive on June 22, 1996.
At first it was supposed to be a Fantasy RPG, but it was scrapped and later turned out to be a Doom style FPS, which of course got a lot of criticism for that. Unfortunately for id, which at the time it was splitting in half, resulting in John Romero leaving after the game was finished. Due to this aspect, the game had to suffer a lot because it was quickly made in the last moment, also the game seeming to be unfinished.
At first it was supposed to be a Fantasy RPG, but it was scrapped and later turned out to be a Doom style FPS, which of course got a lot of criticism for that. Unfortunately for id, which at the time it was splitting in half, resulting in John Romero leaving after the game was finished. Due to this aspect, the game had to suffer a lot because it was quickly made in the last moment, also the game seeming to be unfinished.
Story
Like John Carmack once said: "Story in a game is like a porn movie. It's expected to be there, but it's not that important.", meaning that story in an action packed FPS is not important so it's not really focussed on it. However, The story is laid out in the manual and ending screen texts after beating an episode and beating the game. You play as an Unnamed Ranger which recieves orders to eliminate enemy hostiles codenamed "Quake" in Operation: Counterstrike. Earth is invaded by Quake and it's your task to stop the invasion before the Hell-Mother Shub-Niggurath clears all life on Earth.
Gameplay
Same as Doom, Quake is a shooter in which you shoot enemies, collect power-ups, collect keys, find secrets, find the exit, rince and repeat until you beat the episode. HOWEVER, there are slight differences here and there. For example, there are new powerups (Ring of Shadows, Pentagram of Protection, Biosuit, Three Types Of Armor and the beloved Quad Damage which pretty much turns every enemy in mince meat), weapons (Axe, Shotgun, Double Shotgun, Nailgun, Super Nailgun, Grenade Launcher, everyones favorite Rocket Launcher and the OP Thunderbolt) and enemies.
There are four different episodes, each of them containing different set of levels, with a Rune at every final level of the episode. Once you collect all 4 runes, Shub-Niggurath's Lair opens at the episode select room. Beat her and the game is over
Soundtrack
While there are ambient sounds, nothing compares having the Nine Inch Nails music in the levels, which in my experience makes the game even better. There are 10 soundtracks available, two of them being the overall best, the Theme Song and Halls of Souls which play rarely in game.
Conclusions and Score
In conclusion, Quake was a masterpiece and in my opinion is my Top 1 Game of all Time.
But in an objective way, I give it a 8/10 due to having problems and a few glitches. Other than that, a great game.
You can also watch my playthrough on YouTube here:
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